Puzzle rings are often seen as fun, wearable, toys, yet some of them are sophisticated enough to wear as engagement rings and wedding bands. Probably originating in the Middle East, puzzle rings have since become associated with Celtic knotwork, as the eternal nature of Celtic knots is beautifully expressed in rings that are endlessly intertwined.
Most puzzle rings in the market, including those historically been found in the Middle East, are cast via the ancient art of lost-wax casting. In this method of jewelry creation, a wax is first carved by hand; then a mold is made from which parts are cast. Each band of the puzzle ring is then soldered together, with all the bands forming a pattern when woven together.
Yet there is another way to make puzzle rings, one that requires the skill to make each ring as a one-off original. The method is hand-weaving, and this is an art practiced by only a few puzzle ring makers world-wide.
Our hand-woven puzzle engagement rings are woven differently depending on many factors: the shape of the diamond or gemstone, the size of the stone, the weight of the puzzle ring, and how wide or narrow you wish your ring to be. The width of the puzzle ring will be determined by the weave, whether a tight, standard, or open weave. The weight of the puzzle ring will, in part, be dictated by the carat weight of the stone that it will bear. It is important to make the puzzle ring strong enough to hold its intended diamond or gemstone. It is our pleasure to guide you to a puzzle engagement ring that is perfectly proportioned for the stone you select.
Above is a hand-woven puzzle ring with a round aquamarine and a standard weave. The standard weave on a Guinevere ring means that the loops at the top center of the ring just barely show. Below is a three-diamond ring, hand-woven puzzle ring with an open weave – an open weave results in a puzzle ring which is wider at top center than one with a standard or tight weave. Check back for more information on our puzzle ring styles, weaves, metals, and stones.